3D Masks Part 3: 3D Laser Scanning
Getting the physical castings of the Br. Thomas’ mask and head base into the digital environment is the job of our 3D laser scanner. Looks very sci-fi doesn’t it?
Once fully scanned into the digital environment budding CG Artist/Technician Alex will have to retopologize the mesh. That’s CG geek talk for rearranging the wireframe from a strict honeycomb-like structure into something that will facilitate bending and sculpting for our animated expressions. . . but that’s at least a whole other post.
More about Alex at the end of this post.
Alex is only a sophomore in our Digital Media program at HU but has already in the past year has become our go-to student in the 3D Scan/Print side of things. Br. Thomas is definitely putting him through his paces.
Alex has been the interning with me to fill in the gaps between our 3D Printer, CG animation and stop-motion puppets. I’m pretty certain his name will be showing up in lots of Br. Thomas posts in the future. 🙂